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Here are concept art drawings and real-world images meant to give "the flavor of Rhan", the subcontinent which is the setting for Godhead, our primary world-module.

All of this leads to content creation tasks on our Roadmap. Completed works appear in our Gallery


Concept Art

The concept art is by several artists. Individual attributions appear on each image's own page.


Here are images meant to evoke the mood and artistic feel of the setting for our primary world module titled Godhead.

These photos and drawings are used only for inspiration; we do not claim ownership of any of them, unless explicitly stated otherwise.

About the land of Rhan: The majority of the subcontinent is barely inhabited jungle, divided down the middle by a young and formidable mountain range called simply The Spine. The hot equatorial winds hit the mountains and unleash torrential monsoon rains. Most of it falls in the eastern kingdom of Rhanesia. Much of the low lands is crossed by rivers and streams. Homes are built on stilts by the muddy banks. In the uplands, rice terraces are built on the slopes and water is diverted as needed to flood them. To the north are the mountains of Hetnia, beyond which is endless lethal desert. To the south and to the east is endless ocean. To the west is a sea and beyond it the homeland of the ever-expanding Borunese Empire.

Truly dry land is scarce and held by the wealthy and the nobles colloquially known as Drylords. Wetlords are employed to collect taxes and manage industry owned by their Lord. The King of Rhanesia rules from an impressive ancient city called Rho-Ang attended by priests of the god of the land, Rho. To the west is the land of Badaurang, estranged from Rhanesia by their belief in a messiah, its capital ruled by the bride he gave his immortality as a final sacrifice. To the south are a string of islands called the Eudaryn Freehold inhabited by a collection of anarchic opportunists who master the sea lanes, ultimately dictating terms of shipping trade, but without the food to feed themselves.

Real-world Inspirations

The real-world locations used for inspiration include:

  • TonlĂ© Sap, Cambodia - "Large Fresh Water River" seasonal lake created by periodic flooding
  • Angkor Wat, Cambodia - ancient capital of the Khmer Empire
  • Banaue rice terraces, Philippines - ancient man-made terraces in volcanic Ifugao mountains
  • Li River, Guangxi Province, China - site of many karst peaks in southern China
  • Cherrapunjee, [1], India - a hilly, semi-tropical, heavily forested region with extremely high levels of annual rainfall
  • Machu Picchu, Peru - mountain top city built at the end of the Incan Empire
  • Urubamba River valley, Peru - leading to Machu Picchu
  • Tigris-Euphrates marshlands - aquatic freshwater marshes at river confluence