Main Page

From DungeonHack

Jump to: navigation, search
Welcome! Ours is an open-source project to create a large scale, sandbox, dynamic RPG world of characters, politics, and economies that don't passively revolve around the player. Our setting is titled Godhead.
We have drawn much inspiration from our experiences playing TES II: Daggerfall, Mount & Blade, and some other fondly remembered games, both for what they gave us and for what we wished they hadn't left out.


Contributions Requested


Quick Links || all articles


Featured Art || Gallery & Moodboard


Recent Developments || news archive

When the Phoenix respawns, I try again with a bucket of lava

by garvek on Mon, 23 Jan 2012

Scone to all, ... people still out of there.

Hem ... hello ?

I just wanted to know if we have to expect something out of here, or if people like Gladius and Freegamer should spent their ressources elsewhere, and/or reuse what they already done. Or if this site has eventually been buried away, under a pile of cobble and grass.

Personnaly I feel kinda responsible of this Berezina (not being the alone, though), but this guilt doesn't put me chains or whatever, so if we don't have responsiveness to elaborate a Nth reborn plan, it is fine to me to put an end and turn the page :) Feel free to comment on the matter.

And first of all, who's still here, and why ? ^^

18 Comments

New Chat Time & Channel

by Brendan_ on Sat, 24 Sep 2011

As part of ditching the DH, we're moving the chats to irc.freenode.net #Scone

As part of getting garvek able to participate, and making it easier for me (as I'm GMT +4.5), we're moving chat time up 1.5 hours.

So...
Saturday, 1730 GMT
freenode.net #Scone



Later, I plan to move chats to real-time multi-user collaborative Google Docs because IRC is more limited, harder to follow, and hasn't proven to help recruiting during dev chats, which we have to keep the Leads coordinated and making decisions together.

That is all.

11 Comments

Godhead/Lips Demo Released

by Brendan_ on Wed, 21 Sep 2011

We pushed and pushed, and we made it.

http://sourceforge.net/projects/dungeon ... p/download

This is our first demo in two years. Many of us currently are sleep-deprived or ill (or both, like me), but we saw it through.
The only goal we didn't make is replacing the Lips of Suna anime girl with a Rhanesian man for the character Fengzhi. However, we got a basic skydome implemented as well as a partial success implementing a heightmap.
And we have a first draft of the Rhanesian man; it just arrived too late to make the final cut.

We need to rest, then discuss our next goals. For now, other than feeling tired and achy, I feel proud of our team and other allies. :scwn: Scones for all.


...now, I need to manage my headache.

1 Comments



Screenshots & Videos || all screenshots



Allies


Useful Wiki Links