Game Development Information

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This page is your starting point for contributing to project DungeonHack.

Here you'll find guidelines, documentation, and procedures for the development of code & content.

Contents

Project Management

These links concern project-wide issues and coordination between departments.


Programming

These links concern current coding practices and guidelines as well as the structure of the code base.

Draft Notes

These are explorations of coding issues we confront in the future.


Game Design

These links describe the overall design philosophies our engine is meant to support. Specifics of each world module are dictated by that module's lead developers.

Lore

These links describe the lore for our "Native" world module to ship with the engine.

Lore Store

This is a warehouse of ideas that can be used by any world module development team.


Content Creation & Modding

These links concern the development of art assets as well as how to add them to a world module. know the technical and stylistic guidelines first

Resources

These are 3rd Party art resources which may be useful for developing art assets.


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